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Warsow repeating cursor
Warsow repeating cursor






warsow repeating cursor
  1. Warsow repeating cursor install#
  2. Warsow repeating cursor code#
  3. Warsow repeating cursor download#

:įixed a model lighting bug on certain q1bsp maps where some entities were being lit incorrectly (black green armor in dm4 being one example) - thanks to jitspoe for discussion leading to this fix.įixed the cvar sv_jumpstep which was being inverted (this made it too easy to jump up ledges in id1).Ĭhanged collision code to prevent getting stuck in many q3bsp maps and some q1bsp maps (the new collision_extendmovelength cvar affects this, as well as collision_enternudge/leavenudge).įixed occasional black screens caused by r_useportalculling (a portal closer than the nearclip plane was being culled in some cases, portal bounds are now expanded according to r_nearclip).įixed a bug in vid_soft when using a custom compiled SDL2 client (the regular SDL client is SDL1 based) where the decals would show garbage due to alpha compositing, alpha compositing is no longer used (thanks to divVerent for fixing this).įXAA added : r_fxaa 1 in console to activate it (thanks graphitemaster) Revised collision code for q3bsp again, collision_enternudge/collision_leavenudge cvars have been set back to 0 and removed due to problems on terrain maps such as the Nexuiz map ons-reborn, the other collision improvements should still help significantly. No ETA on a new release yet but we're shaking the bugs out of it. We've moved the code repository to GitHub due to popular demand as well. In other news, we now have an official Discord server for the community, bridged to the existing #darkplaces IRC.

warsow repeating cursor

We're working on a new release with the help of an additional developer. Romi's rtlights file for Quake mission pack 1 (rtlights pack for Scourge of Armagon - by Ritual Entertainment, formerly known as Hipnotic Entertainment)ĭarkPlaces engine is alive and well.

warsow repeating cursor

Romi's rtlights file for Quake (rtlights pack for Quake - drop this file in your id1 directory to get improved performance in all id1 maps when using Realtime World Lighting in the options menu)

Warsow repeating cursor install#

Quake Retexture/Remodel Project (maintained by Up2nOgOoD as primarily a QuakeWorld content replacement project, difficult to install on DarkPlaces, formerly known as the QE1M1/QE1 project made famous by Tenebrae). Quake art enhancement projects Rygel's 2.7GB ultra pack (Rygel's 2.7GB ultra quality texture pack, ready to drop into a quake gamedir such as id1, or grab the 900MB high quality version here which loads much faster and is usable on video cards with less than 1GB video ram. Please read the ReadMe for additional information. The realism of shell casings falling to the floor, much improved bullet impacts, 32bit color alpha blended explosions, blood flying everywhere and sticking to the walls.īehind the scenes the code has changed a great deal, I was not content with the original QuakeC code, and I have greatly changed the engine while maintaining compatibility with normal quake modifications. It can not easily be described, as it is simply an improved Quake, not a total conversion (yet, anyway).

Warsow repeating cursor download#

ReadMe Download Screenshots Tech Notes Email Discord AboutĭarkPlaces is a Quake modification I have built over the course of 6 years on and off experimenting, it got somewhat of an overhaul when the Quake engine source code was released, and I began developing a custom OpenGL-only engine for it and other mods, which supports Windows WGL and Linux GLX, and has greatly improved graphics and image quality. LadyHavoc's DarkPlaces Quake Modification








Warsow repeating cursor